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// 01 portfolio

Projects

Game Dev

World Marker System

Plugin developer · MageIT · 2026

A high-performance Unreal Engine 5 plugin for on-screen world markers (objectives, targets, points of interest), written in C++ and fully exposed to Blueprints. Published on Fab.

  • Unreal Engine 5
  • C++
  • Blueprints
  • UMG
Game Dev

Zombie Parking

Gameplay developer · XPAGAME · 2016

A third-person zombie survival shooter I built with a friend in Unreal Engine 4 and released on Steam for Windows, macOS and Linux after passing Steam Greenlight.

  • Unreal Engine 4
  • Blueprints
  • C++
  • Steamworks